Rules, roles, and protocol mechanics.
ClaimRush is an onchain strategy game where Kings battle for the Mine and Barons lock CLAIM to collect ETH royalties from takeovers.
Two loops. Same rules. Everything onchain.
Someone pays ETH to take the Crown. That ETH splits: 75% goes to the dethroned King, 25% flows to Barons as royalties. The King mines CLAIM while they hold the Crown. Both the mined CLAIM and the Baron royalties can flow into the Furnace, which locks CLAIM with a bonus and produces veCLAIM. More veCLAIM means a larger share of future royalties. The cycle repeats with every takeover.
The Crown produces CLAIM. The Furnace consumes it. Every takeover feeds ETH to both Kings and Barons. Players who do both loops reinforce each other.
Two roles. One protocol. Pick yours.
Pay ETH to take the Crown. Mine CLAIM while you hold it. When dethroned, receive 75% of the next takeover ETH plus all the CLAIM you mined.
Lock CLAIM in the Furnace to receive veCLAIM with a bonus. Earn your share of the 25% takeover royalty pool as ETH.
Commitment is verifiable. Intent is not. Most protocols pay for stated intent — promises that cost nothing to make and nothing to break. ClaimRush pays for sealed positions: locked, time-bound, enforced by code. A lock runs for the term you signed. Exit early by listing it on Market. There is no third path. Royalties accrue to locked positions in ETH. Every lock, payout, and pause is onchain and public. Verify it.
No hidden fees. No hidden levers.
If it is not on claimru.sh, docs.claimru.sh, developers.claimru.sh, @claimrushgame, or @claimrushdev, it is not official.
Questions about ClaimRush: